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LSWi4 Promotional Artwork (THANKS FOR 700!) by AubreiPrince LSWi4 Promotional Artwork (THANKS FOR 700!) by AubreiPrince
Was gonna save this for later but I wanted to throw something up to say thank you for 700 WATCHERS!!!

TBH if asked me five years ago when I had this account I'd reach this level, I'd tell you bring me toilet paper
cause you're shittin' me.

Much love to each and every single one of you who are supportive and share the work. I love reading the feedback and
replying to you guys!

LSWi4 will be released sometime in the fall my loves! Hopefully I can announce the date by the end of September.
For now enjoy SSJ4 Goku in the meantime.

Also credit to my guy :iconfnto: (I aint gon' do you wrong like him bby!) and Afrosamasenpai (Bacon Booty Conoscere) for the hair help.

Credit:
Aubrei Prince
Angryboy
Afrosamasenpai
LanceMaster
MistahJayden
Sky-X
Add a Comment:
 
:iconsuperior-studios:
Superior-studios Featured By Owner Dec 22, 2017  Student Filmographer
So will it come out in the winter? if so, Litty.
Reply
:iconaubreiprince:
AubreiPrince Featured By Owner Dec 23, 2017  Hobbyist Digital Artist
It will release but I'm think 2018 so it has a year to dominate
Reply
:icontommagenta:
TomMagenta Featured By Owner Nov 23, 2017  Hobbyist Digital Artist
So is this an update on the LSWi style? It looks fantastic! 😊 Lookin' forward to seeing Beerus in this style! X3

There's something I've been curious about recently regarding the style. The art is fantastic as it compresses the character design to eccentuate the major features.

However, the style typically uses very limited frames, animated primarily with key frames with very few if any inbetweens, prioritising the action rather than the movement. This is opposed to other styles that use much more frames for a smoother flow.

I can see the style encouraging more creative tweening and significantly streamlining the animation process, but with so little frames it's far too easy to make the animation look cheap and lazy. The obvious solution would be to make more inbetweens, but that isn't always a option due to time/skill.

So when it comes to animating for films, is animating with LSWi more fun/easier than with more detailed styles?
Reply
:iconaubreiprince:
AubreiPrince Featured By Owner Nov 23, 2017  Hobbyist Digital Artist
Haha thanks man. Yea this is the 4th iteration of the style. I’d say LSWi is easier due to the fact it’s small and compacted. It also follows a simple guideline unlike bigger sprites.
Reply
:iconaashananimeart:
AashanAnimeArt Featured By Owner Sep 14, 2017
Haha This is really epic!
Congrats on the 700 bro!
Reply
:iconnando2805:
Nando2805 Featured By Owner Sep 14, 2017
it's very good. great job mab
Reply
:iconaubreiprince:
AubreiPrince Featured By Owner Sep 14, 2017  Hobbyist Digital Artist
Thanks Aashan!
Reply
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Submitted on
September 14, 2017
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